2017-07-25 |
Added place commands and the lost-in-the-forest extension function.
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Daniel Vedder
committed
on 25 Jul 2017
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2017-07-21 |
Implemented selling to NPCs, made quests non-repeatable.
Daniel Vedder
committed
on 21 Jul 2017
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2017-07-20 |
Added hooks for places, monsters and npcs.
Daniel Vedder
committed
on 20 Jul 2017
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Added item commands and hooks.
Daniel Vedder
committed
on 20 Jul 2017
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2017-07-19 |
Added several items and quests and expanded some place descriptions.
Daniel Vedder
committed
on 19 Jul 2017
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Added the 'fixed' option to game items.
Daniel Vedder
committed
on 19 Jul 2017
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2017-06-26 |
Several minor changes, including slots for hooks (to be added later).
Daniel Vedder
committed
on 26 Jun 2017
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2017-06-09 |
Diked out character class and race.
Daniel Vedder
committed
on 9 Jun 2017
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2016-01-07 |
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2015-08-23 |
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2015-07-30 |
Moved night-vision to new player attribute 'abilities'.
Daniel Vedder
committed
on 30 Jul 2015
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2015-07-16 |
Implemented monster spawning. Dead monsters drop their items now.
Daniel Vedder
committed
on 16 Jul 2015
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2015-07-14 |
A large expansion of Lugwey, coupled with some minor bug fixes.
Daniel Vedder
committed
on 14 Jul 2015
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2015-07-13 |
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2015-07-10 |
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Implemented quests. A small feature with a large effect :-)
Daniel Vedder
committed
on 10 Jul 2015
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2015-07-08 |
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2015-07-04 |
Changed some things around under the hood to get 'attack' working later on.
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Daniel Vedder
committed
on 4 Jul 2015
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2015-06-30 |
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2015-06-22 |
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2015-06-21 |
Started on creator.lisp, the ATL code generator, and implemented spreadsheet parsing.
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Daniel Vedder
committed
on 21 Jun 2015
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2015-06-19 |
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2015-06-18 |
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2015-06-17 |
Some refactoring and bug fixing (introduced debugging print function).
Daniel Vedder
committed
on 17 Jun 2015
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2015-06-02 |
Refactored define commands, started integrating monsters into the game world.
Daniel Vedder
committed
on 2 Jun 2015
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2015-05-31 |
Some refactoring in world/game-object, expanded commandline parameter parsing.
Daniel Vedder
committed
on 31 May 2015
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2015-05-29 |
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2015-05-28 |
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2015-05-27 |
Started implementing in-game commands, expanded test world.
Daniel Vedder
committed
on 27 May 2015
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