A simple, easy-to-use-and-expand text-based RPG framework. The example game is based on A.A. Milne's Winnie the Pooh books.

Daniel Vedder authored on 7 Jan 2018
ATL And some final polishes make Atlantis ready for release at version 0.3! 1 year ago
doc And some final polishes make Atlantis ready for release at version 0.3! 1 year ago
lisp And some final polishes make Atlantis ready for release at version 0.3! 1 year ago
saves Implemented autosaving. 1 year ago
.gitignore Lot's of small changes. 1 year ago
README Included more references to Galleons Lap and some polishing work. 1 year ago
atlantis.sh Updated the README file. 2 years ago
motd.txt Redesigned the main menu. 1 year ago
README
=====================
|| ATLANTIS README ||
=====================

Atlantis is a text-adventure game framework. It provides an interpreter to a
simple descriptive language (ATL) which can be used to create new game worlds,
and the user interface through which those worlds are explored. It also
includes one ready-made world (100 Acre Wood / Winnie the Pooh), with others
in development.


LAUNCHING

To run Atlantis, you need the CLISP Common Lisp interpreter. On Ubuntu, you
can install it with the command:

    sudo apt-get install clisp

You can then run Atlantis by executing the launcher bash script:

    ./atlantis.sh


DOCUMENTATION

More detailed documentation can be found in the 'doc' folder. This contains the
following files:

    COPYING    The license text of the GNU General Public License version 3
    PLAYING    A player's manual to get started
    HACKING    A programmer's manual (if you want to create your own worlds)


Copyright (c) 2015-2018 Daniel Vedder
Licensed under the terms of the GNU GPLv3.

Last modified 5/01/2018