A rogue-like survival game set in Africa.
client | 5 years ago | ||
content | 5 years ago | ||
server | 5 years ago | ||
.gitignore | 6 years ago | ||
LICENSE | 6 years ago | ||
LOGO | 6 years ago | ||
README.md | 6 years ago | ||
TODO | 5 years ago | ||
naledi.asd | 5 years ago | ||
naledi.lisp | 5 years ago | ||
package.lisp | 5 years ago | ||
params.lisp | 5 years ago | ||
server-protocol.txt | 5 years ago | ||
util.lisp | 5 years ago |
Naledi ya Africa (Star of Africa in seTswana) is a survival game set in Africa. It offers networked multiplayer with an ncurses user interface.
To compile Naledi ya Africa, you need a Common Lisp implementation (SBCL is recommended), Quicklisp and the ncurses C library. Note that these requirements limit the game to Linux.
Download the latest source code from https://git.synoikos.de/daniel/naledi. Copy/symlink it into your Quicklisp local_projects
directory. Then open up a REPL and run (ql:quickload "naledi")
. Finally, you can start a local game with (naledi:start-game)
, or alternately a server with (naledi:start-server)
.
Once Naledi ya Africa is ready for release, a pre-compiled binary will be supplied.
Refer to the game manual (MANUAL file in the source code, or type h
in-game). TODO
Licensed under the terms of the MIT license. © 2018 Daniel Vedder