History for naledi / naledi.lisp
2020-12-13
@Daniel Vedder
Refactored key commands, made network connection more robust
Daniel Vedder committed on 13 Dec 2020
2019-06-23
@Daniel Vedder
Changed world object to an array for performance
Daniel Vedder committed on 23 Jun 2019
2019-01-04
@Daniel Vedder
Implemented log levels
Daniel Vedder committed on 4 Jan 2019
2018-12-31
@Daniel Vedder
Reorganized file structure
Daniel Vedder committed on 31 Dec 2018
@Daniel Vedder
Some minor bug fixes
Daniel Vedder committed on 31 Dec 2018
@Daniel Vedder
Updated croatoan API calls to newest version, updated TODO
Daniel Vedder committed on 31 Dec 2018
2018-12-22
@Daniel Vedder
Logging in works now
Daniel Vedder committed on 22 Dec 2018
2018-12-18
@Daniel Vedder
More work on client/server communications (nyf)
Daniel Vedder committed on 18 Dec 2018
@Daniel Vedder
Changed draw-map to client-server architecture
Daniel Vedder committed on 18 Dec 2018
2018-12-11
@Daniel Vedder
Started on specifying network protocol
Daniel Vedder committed on 11 Dec 2018
@Daniel Vedder
Fixed (start-or-connect-to-server)
Daniel Vedder committed on 11 Dec 2018
@Daniel Vedder
Moved query-user and user-confirm-p to crt-ext.lisp
Daniel Vedder committed on 11 Dec 2018
2018-12-06
@Daniel Vedder
Rewrote (start-or-connect-to-server)
Daniel Vedder committed on 6 Dec 2018
2018-11-29
@Daniel Vedder
Wrote (enter-server-address)
Daniel Vedder committed on 29 Nov 2018
2018-11-28
@Daniel Vedder
Wrote (choose-local-or-remote) function
Daniel Vedder committed on 28 Nov 2018
@Daniel Vedder
Created a package and asdf system definition
Daniel Vedder committed on 28 Nov 2018
@Daniel Vedder
Moved client code to separate file
Daniel Vedder committed on 28 Nov 2018
2018-11-26
@Daniel Vedder
Networking is now functional
Daniel Vedder committed on 26 Nov 2018
2018-11-22
@Daniel Vedder
Implemented client code (but not yet functional)
Daniel Vedder committed on 22 Nov 2018
2018-11-19
@Daniel Vedder
Implemented basic server code, rearranged some code segments.
Daniel Vedder committed on 19 Nov 2018
2018-11-18
@Daniel Vedder
Screen is now regularly updated, even without user input.
Daniel Vedder committed on 18 Nov 2018
@Daniel Vedder
Introduced multithreading.
Daniel Vedder committed on 18 Nov 2018
@Daniel Vedder
Made code more OOP
Daniel Vedder committed on 18 Nov 2018
2018-11-17
@Daniel Vedder
Wrote the (random-move) method.
Daniel Vedder committed on 17 Nov 2018
2018-11-16
@Daniel Vedder
Added African species, animals are now added to the map.
Daniel Vedder committed on 16 Nov 2018
@Daniel Vedder
Added README.md
Daniel Vedder committed on 16 Nov 2018
2018-11-15
@Daniel Vedder
Wrote (break-lines) function in `util.lisp'
Daniel Vedder committed on 15 Nov 2018
@Daniel Vedder
Fixed display bugs
Daniel Vedder committed on 15 Nov 2018
2018-11-14
@Daniel Vedder
Splash screen is now displayed at game start.
Daniel Vedder committed on 14 Nov 2018
@Daniel Vedder
Major rearrangement, moved all gameplay data to `data.lisp'
Daniel Vedder committed on 14 Nov 2018