History for naledi / util.lisp
2019-02-12
@Daniel Vedder
Fixed uncaught error condition in (leading-vowel)
Daniel Vedder committed on 12 Feb 2019
2019-01-04
@Daniel Vedder
Implemented log levels
Daniel Vedder committed on 4 Jan 2019
2018-11-28
@Daniel Vedder
Created a package and asdf system definition
Daniel Vedder committed on 28 Nov 2018
2018-11-18
@Daniel Vedder
Screen is now regularly updated, even without user input.
Daniel Vedder committed on 18 Nov 2018
@Daniel Vedder
Introduced multithreading.
Daniel Vedder committed on 18 Nov 2018
2018-11-16
@Daniel Vedder
Added README.md
Daniel Vedder committed on 16 Nov 2018
2018-11-15
@Daniel Vedder
Wrote (break-lines) function in `util.lisp'
Daniel Vedder committed on 15 Nov 2018
@Daniel Vedder
Fixed display bugs
Daniel Vedder committed on 15 Nov 2018
2018-11-14
@Daniel Vedder
Splash screen is now displayed at game start.
Daniel Vedder committed on 14 Nov 2018
@Daniel Vedder
Major rearrangement, moved all gameplay data to `data.lisp'
Daniel Vedder committed on 14 Nov 2018
2018-11-13
@Daniel Vedder
Nouns with leading vowels now get the correct article.
Daniel Vedder committed on 13 Nov 2018
@Daniel Vedder
Worked on items and biomes
Daniel Vedder committed on 13 Nov 2018
2018-11-09
@Daniel Vedder
Added other panels to UI.
Daniel Vedder committed on 9 Nov 2018
2018-11-08
@Daniel Vedder
Fixed scoping issue with *world*
Daniel Vedder committed on 8 Nov 2018
2018-11-06
@Daniel Vedder
Changed some item definitions and other small changes.
Daniel Vedder committed on 6 Nov 2018
2018-11-05
@Daniel Vedder
Worked on world map creation
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Slimmed down util.lisp
Daniel Vedder committed on 5 Nov 2018
2018-10-29
@Daniel Vedder
Moved output to worlds folder
Daniel Vedder committed on 29 Oct 2018
2018-09-09
@Daniel Vedder
Added license and imported util.lisp
Daniel Vedder committed on 9 Sep 2018