History for naledi / server / player.lisp
2019-06-24
@Daniel Vedder
Players can only execute one action per world update
Daniel Vedder committed on 24 Jun 2019
2019-06-23
@Daniel Vedder
Changed world object to an array for performance
Daniel Vedder committed on 23 Jun 2019
2019-06-20
@Daniel Vedder
Fixed animal movement
Daniel Vedder committed on 20 Jun 2019
2019-06-16
@Daniel Vedder
Player information is now displayed in a panel
Daniel Vedder committed on 16 Jun 2019
@Daniel Vedder
Implemented message passing to user from server
Daniel Vedder committed on 16 Jun 2019
2019-06-10
@Daniel Vedder
Fixed heap exhaustion bug, wrote animal move method
Daniel Vedder committed on 10 Jun 2019
2019-02-12
@Daniel Vedder
Fixed uncaught error condition in (leading-vowel)
Daniel Vedder committed on 12 Feb 2019
@Daniel Vedder
A bunch of changes that were so long ago I forgot what they do...
Daniel Vedder committed on 12 Feb 2019
2019-01-04
@Daniel Vedder
Getting closer to having a working map again...
Daniel Vedder committed on 4 Jan 2019
@Daniel Vedder
Implemented log levels
Daniel Vedder committed on 4 Jan 2019