NALEDI YA AFRICA - TODO ======================= DOCUMENTATION * write game instructions and keyboard shortcuts reference * add `architecture' document GAME * UI: enable remote game joining -> implement `inform-user` * implement look/walk/attack modes * expand player implementation * generate secondary seeds to smoothen landscape * split `naledi-ya-africa` package into `naledi-server` and `naledi-client`? * provide error handling code (pretty much everywhere) * cleanup util.lisp, dump what I don't need * (I am legion...) BUGS -> SEVERE * `terminate` hangs when a player is still logged in * world thread type error: "The value -1 is not of type unsigned-byte when binding sb-impl::n" -> NON-SEVERE * response to prolonged keypresses is sluggish * Lakes are created -> still an issue? -> haven't seen it in a long time (as of 31/12/2018) -> seemed to be a secondary bug from some other problem that is now fixed -> HEISENBUGS * occasionally, scrolling the map will lag, causing an "inertia" effect (reloading resolves this, but what's the cause?) -> hasn't occurred in a long time (as of 11/12/2018)