;;;; ;;;; Naledi ya Africa ("Star of Africa") is an ncurses-based survival game ;;;; set in Africa. ;;;; ;;;; Biomes are habitat types, that provide default functions for patches. ;;;; This file holds the biome definitions. ;;;; ;;;; (c) 2018 Daniel Vedder, MIT license ;;;; (in-package :naledi-ya-africa) ;;XXX lake? ;;TODO optimise frequency numbers (new-biome grassland :ground "tall elephant grass" :char #\; :col :yellow :features '((acacia 100) (boulder 200) (impala 500) (warthog 600) (lion 2400) (leopard 3000) (cheetah 2400) (elephant 800) (buffalo 1000))) ;TODO (new-biome forest :ground "leaf litter and small shrubs" :char #\. :col :green :features '((miombo 10) (acacia 15) (warthog 500) (impala 800) (elephant 1000) (leopard 3200))) ;TODO (new-biome stream :ground "shallow flowing water" :char #\~ :col :blue :features '()) ;TODO (new-biome swamp :ground "short sedge grass growing on boggy black soil" :char #\w :col :green :features '((warthog 500) (buffalo 400) (lion 3000))) ;TODO (new-biome hill :ground "hard, stony soil" :char #\m :col :cyan ;XXX very bright - hurts the eyes... :features '((boulder 20) (miombo 80) (warthog 600) (leopard 3200))) ;TODO (new-biome desert :ground "deep, drifting sand" :char #\^ :col :white ;XXX yellow would be better, but shows up brown :features '((cactus 100) (boulder 200) (oryx 800) (lion 3600))) ;TODO