A simple, easy-to-use-and-expand text-based RPG framework. The example game is based on A.A. Milne's Winnie the Pooh books.

ATL Added Owl's house. 7 years ago
doc Added Owl's house. 7 years ago
lisp Implemented persistent state storage. 7 years ago
saves Implemented autosaving. 7 years ago
.gitignore Diked out (magic), worked on (string-from-list). 7 years ago
README Updated the README file. 7 years ago
atlantis.sh Updated the README file. 7 years ago
atlantis.txt And a bit of refactoring brings me to v0.2! 9 years ago
README
=====================
|| ATLANTIS README ||
=====================

Atlantis is a text-adventure game framework. It provides an interpreter to a
simple descriptive language (ATL) which can be used to create new game worlds,
and the user interface through which those worlds are explored. It also
includes one ready-made world (100 Acre Wood / Winnie the Pooh), with others
in development.


LAUNCHING

To run Atlantis, you need the CLISP Common Lisp interpreter. On Ubuntu, you
can install it with the command:

    sudo apt-get install clisp

You can then run Atlantis by executing the launcher bash script:

    ./atlantis.sh


DOCUMENTATION

More detailed documentation can be found in the 'doc' folder. This contains the
following files:

    COPYING    The license text of the GNU General Public License version 3
    PLAYING    A player's manual to get started
    HACKING    A programmer's manual (if you want to create your own worlds)


Copyright (c) 2015-2017 Daniel Vedder
Licensed under the terms of the GNU GPLv3.

Last modified 20/07/2017