2017-07-20 |
Added hooks for places, monsters and npcs.
Daniel Vedder
committed
on 20 Jul 2017
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Added item commands and hooks.
Daniel Vedder
committed
on 20 Jul 2017
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2017-07-19 |
Added the 'fixed' option to game items.
Daniel Vedder
committed
on 19 Jul 2017
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2017-06-26 |
Several minor changes, including slots for hooks (to be added later).
Daniel Vedder
committed
on 26 Jun 2017
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2017-06-15 |
Saved games are automatically identified, changed 'pickup' command to 'take'.
Daniel Vedder
committed
on 15 Jun 2017
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2017-06-09 |
Removed the player creation function and made the start menu more user-friendly.
Daniel Vedder
committed
on 9 Jun 2017
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Diked out character class and race.
Daniel Vedder
committed
on 9 Jun 2017
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2017-06-08 |
Fixed an interpreter bug, started on a larger game adjustment.
Daniel Vedder
committed
on 8 Jun 2017
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2016-01-07 |
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2015-10-27 |
Deleted all the old networking stuff and rearranged the start menu.
Daniel Vedder
committed
on 27 Oct 2015
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Various bugfixes. Last commit before branching out to lisp-minimal.
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Daniel Vedder
committed
on 27 Oct 2015
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2015-07-30 |
Moved night-vision to new player attribute 'abilities'.
Daniel Vedder
committed
on 30 Jul 2015
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2015-07-16 |
Implemented monster spawning. Dead monsters drop their items now.
Daniel Vedder
committed
on 16 Jul 2015
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2015-07-14 |
A large expansion of Lugwey, coupled with some minor bug fixes.
Daniel Vedder
committed
on 14 Jul 2015
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2015-07-13 |
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2015-07-10 |
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Implemented quests. A small feature with a large effect :-)
Daniel Vedder
committed
on 10 Jul 2015
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2015-07-08 |
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Fixed the attack function, some refactoring.
Daniel Vedder
committed
on 8 Jul 2015
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2015-07-04 |
Changed some things around under the hood to get 'attack' working later on.
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Daniel Vedder
committed
on 4 Jul 2015
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2015-06-30 |
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2015-06-22 |
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2015-06-21 |
Started on creator.lisp, the ATL code generator, and implemented spreadsheet parsing.
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Daniel Vedder
committed
on 21 Jun 2015
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2015-06-19 |
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2015-06-18 |
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2015-06-17 |
Some refactoring and bug fixing (introduced debugging print function).
Daniel Vedder
committed
on 17 Jun 2015
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Added single-player mode, enabled saving/loading of a game.
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Daniel Vedder
committed
on 17 Jun 2015
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2015-06-16 |
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