2015-10-27 |
Various bugfixes. Last commit before branching out to lisp-minimal.
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Daniel Vedder
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on 27 Oct 2015
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2015-08-23 |
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2015-07-30 |
Moved night-vision to new player attribute 'abilities'.
Daniel Vedder
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on 30 Jul 2015
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2015-07-14 |
A large expansion of Lugwey, coupled with some minor bug fixes.
Daniel Vedder
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on 14 Jul 2015
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2015-07-13 |
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2015-07-10 |
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Implemented quests. A small feature with a large effect :-)
Daniel Vedder
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on 10 Jul 2015
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2015-07-09 |
Expanded the Lugwey world.
Daniel Vedder
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on 9 Jul 2015
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First commit to the ATL branch. Started on the 'Monastery of Lugwey' world.
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Daniel Vedder
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on 9 Jul 2015
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2015-07-08 |
Fixed the attack function, some refactoring.
Daniel Vedder
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on 8 Jul 2015
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2015-06-30 |
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2015-06-22 |
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2015-06-21 |
Started on creator.lisp, the ATL code generator, and implemented spreadsheet parsing.
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Daniel Vedder
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on 21 Jun 2015
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2015-06-19 |
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2015-06-18 |
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2015-06-16 |
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2015-06-02 |
Refactored define commands, started integrating monsters into the game world.
Daniel Vedder
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on 2 Jun 2015
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2015-05-28 |
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2015-05-27 |
Started implementing in-game commands, expanded test world.
Daniel Vedder
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on 27 May 2015
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2015-05-26 |
Finally got create-player working.
Daniel Vedder
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on 26 May 2015
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2015-05-22 |
Created an ATL-mode for Emacs and expanded the test world.
Daniel Vedder
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on 22 May 2015
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2015-05-21 |
Enabled Lisp extension files to be loaded from ATL source file.
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Daniel Vedder
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on 21 May 2015
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2015-05-20 |
Added races and character classes, wrote safe-guard against circular imports.
Daniel Vedder
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on 20 May 2015
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2015-05-19 |
Enabled recursive loading of ATL files, implemented option command behaviour.
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Daniel Vedder
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on 19 May 2015
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2015-05-17 |
Integrated interpreter.lisp with atlantis.lisp, various bug fixes.
Daniel Vedder
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on 17 May 2015
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