2017-09-15 |
Added fuzzy-match function to guess user input.
Daniel Vedder
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on 15 Sep 2017
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Added (pager) function, cleaned up start menu.
Daniel Vedder
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on 15 Sep 2017
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2017-09-11 |
Expanded the Rapids location and added the 'ring bellrope' function.
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Daniel Vedder
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on 11 Sep 2017
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2017-08-10 |
Wrote the (lisp-ed) function and the (daniel-says) interaction hook.
Daniel Vedder
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on 10 Aug 2017
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2017-07-29 |
General code cleanup on the Lisp framework.
Daniel Vedder
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on 29 Jul 2017
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2017-07-28 |
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2017-07-27 |
Implemented monster aggression and multiple NPC 'says'.
Daniel Vedder
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on 27 Jul 2017
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2015-07-10 |
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2015-07-09 |
Expanded the Lugwey world.
Daniel Vedder
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on 9 Jul 2015
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2015-07-08 |
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2015-07-04 |
Changed some things around under the hood to get 'attack' working later on.
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Daniel Vedder
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on 4 Jul 2015
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2015-06-30 |
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2015-06-21 |
Started on creator.lisp, the ATL code generator, and implemented spreadsheet parsing.
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Daniel Vedder
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on 21 Jun 2015
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2015-06-19 |
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2015-06-17 |
Some refactoring and bug fixing (introduced debugging print function).
Daniel Vedder
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on 17 Jun 2015
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Added single-player mode, enabled saving/loading of a game.
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Daniel Vedder
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on 17 Jun 2015
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2015-06-16 |
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2015-06-11 |
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2015-06-02 |
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2015-05-31 |
Some refactoring in world/game-object, expanded commandline parameter parsing.
Daniel Vedder
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on 31 May 2015
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2015-05-28 |
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2015-05-26 |
Finally got create-player working.
Daniel Vedder
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on 26 May 2015
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2015-05-22 |
Wrote create-player (though still buggy)
Daniel Vedder
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on 22 May 2015
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2015-05-21 |
Saved a lot of code by writing build-symbol, started on client module.
Daniel Vedder
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on 21 May 2015
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2015-05-19 |
Enabled recursive loading of ATL files, implemented option command behaviour.
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Daniel Vedder
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on 19 May 2015
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2015-05-17 |
Integrated interpreter.lisp with atlantis.lisp, various bug fixes.
Daniel Vedder
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on 17 May 2015
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