2015-07-08 |
|
---|---|
Fixed the attack function, some refactoring.
Daniel Vedder
committed
on 8 Jul 2015
|
|
|
|
2015-07-04 |
Changed some things around under the hood to get 'attack' working later on.
...
Daniel Vedder
committed
on 4 Jul 2015
|
2015-06-30 |
|
2015-06-22 |
|
|
|
Merge branch 'master' into lisp
Daniel Vedder
committed
on 22 Jun 2015
|
|
2015-06-21 |
Started on creator.lisp, the ATL code generator, and implemented spreadsheet parsing.
...
Daniel Vedder
committed
on 21 Jun 2015
|
2015-06-19 |
|
2015-06-18 |
|
2015-06-17 |
Some refactoring and bug fixing (introduced debugging print function).
Daniel Vedder
committed
on 17 Jun 2015
|
Added single-player mode, enabled saving/loading of a game.
...
Daniel Vedder
committed
on 17 Jun 2015
|
|
2015-06-16 |
|
2015-06-11 |
Added the README file.
Daniel Vedder
committed
on 11 Jun 2015
|
|
|
2015-06-02 |
Refactored define commands, started integrating monsters into the game world.
Daniel Vedder
committed
on 2 Jun 2015
|
|
|
2015-05-31 |
Some refactoring in world/game-object, expanded commandline parameter parsing.
Daniel Vedder
committed
on 31 May 2015
|
2015-05-30 |
Did some planning on how to proceed from here, started on the networking module.
Daniel Vedder
committed
on 30 May 2015
|
2015-05-29 |
|
2015-05-28 |
|
2015-05-27 |
Started implementing in-game commands, expanded test world.
Daniel Vedder
committed
on 27 May 2015
|
2015-05-26 |
Finally got create-player working.
Daniel Vedder
committed
on 26 May 2015
|
2015-05-22 |
Created an ATL-mode for Emacs and expanded the test world.
Daniel Vedder
committed
on 22 May 2015
|
Wrote create-player (though still buggy)
Daniel Vedder
committed
on 22 May 2015
|
|
2015-05-21 |
Saved a lot of code by writing build-symbol, started on client module.
Daniel Vedder
committed
on 21 May 2015
|
Enabled Lisp extension files to be loaded from ATL source file.
...
Daniel Vedder
committed
on 21 May 2015
|
|
2015-05-20 |
Added races and character classes, wrote safe-guard against circular imports.
Daniel Vedder
committed
on 20 May 2015
|
Parsing an ATL file now actually builds the *world*.
Daniel Vedder
committed
on 20 May 2015
|