- ======================
- || PLAYING ATLANTIS ||
- ======================
-
- Atlantis is a platform for text-based adventure games. That means that you,
- the player, interact with the computer using nothing but the keyboard and the
- screen. (Well, and of course your imagination...)
-
- This guide aims to give you a quick run-down of what you will need to know
- to play Atlantis. If you are interested in more details, such as how to create
- your own worlds, you are hereby referred to the accompanying documentation.
-
- The current development version of Atlantis can be found at:
- www.github.com/atlantis
-
-
- THE MAIN MENU
-
- This is where you find yourself when you first start Atlantis. Your options are
- listed underneath the game banner. At the very bottom, you see the "command
- prompt" (>>>), which is the indication that the computer expects some input from
- you. In a menu like this, you can choose an option by typing the relevant number
- and pressing ENTER. (Commands to the computer must always be terminated by
- pressing ENTER.)
-
- The first option, "Start playing", will first ask you for your name. (This is
- needed to save the game.) If you've played before, you will then have the choice
- of whether you want to continue where you left off, or if you want to start a
- new game. If this is your first time, you'll be taken straight to the setup
- for new games. Here, you can choose which game world you want to play. (At the
- moment, only the "Winnie the Pooh" world is fully functional. You may peruse
- the other one, but it's far from complete.)
-
- Going back to the main menu, the second option prints out a list of players on
- this computer. (Apart from being interesting, this can be useful if you've
- forgotten your player name...)
-
- The third option displays this help text; the fourth option shows a copyright
- notice and the Atlantis software license. The fifth option quits the game.
-
-
- BASIC GAME PLAY
-
- When you decide to start a new game in one of the game worlds, you may be
- given a choice of characters to play. (Some worlds are only intended for a
- single character. In that case, you are taken straight to the game.)
-
- Once inside the game world, you no longer navigate using a numeric menu but with
- commands. Most commands take the form <verb> <noun>, whereby <verb> is replaced
- with the actual command (e.g. look) and <noun> is replaced with the object in
- question (e.g. bed).
-
- Typing "help" (without the quotation marks) will bring up a list of the core
- commands, along with a short description. This is very useful!
-
- If you want to stop playing, you can use the commands "quit" or "exit". Don't
- worry, your game progress will be saved when you leave.
-
- Note that although capitalization does not matter in Atlantis, spelling does.
- So if you get an error message telling you that a command is not available, make
- sure that you spelt it correctly.
-
- However, having said that, Atlantis will try to guess the correct command from
- an abbreviated input. The rules for this are pretty complex, but as long as your
- input is unambiguous, Atlantis ought to be able to figure out what you meant.
- (Example: Say you are in a room with an NPC called "young child". Then the
- command "l child" will be expanded to "look young child". However, if there is
- also a "crying child" in the room, "l child" is no longer unambiguous and will
- now return an error.)
-
-
- THE GAME SCREEN
-
- All game worlds consist of a network of distinct places. Your current location
- is always displayed at the very top of the screen. Below the location's name,
- you will find a more detailed description of your surroundings. It's worth
- reading this carefully, as it may contain important clues!
-
- Underneath the place description are various lists, starting with neighbouring
- places. There may also be items, NPCs (= non-playing characters) or even
- monsters, all of which you can interact with.
-
-
- CORE COMMANDS
-
- Below you will find a list of the core Atlantis commands. Some places or items
- may offer additional commands that are available when you are in that place
- or in possession of the item. If any place/item provides commands, it is so
- indicated in the game.
-
- help - This will give a list of game commands with a concise description for
- quick reference.
-
- look - This is the most versatile command in the game. With it, you can inspect
- any item, NPC or monster (e.g. look cook). You can also bring up
- information about yourself with "look me" or about your current location
- with "look here". Finally, "look around" is an alias for "search".
-
- goto - The second most important command in Atlantis. With "goto" you can change
- your location to a neighbouring place. Enter the name of the place you
- wish to go to after the actual command (e.g. goto Kitchen). Note that
- there is no space in the word: it's "goto", not "go to".
-
- search - Some rooms contain hidden items. To find them, you first need to search
- the room. Don't forget to do this regularly!
-
- take - This command is used to pick up an item. Most items in the game can be
- picked up, many are useful.
-
- drop - This, obviously, is the opposite to take. If you no longer require an
- item, just drop it.
-
- talk - This command allows you to interact with NPCs. Almost all NPCs will have
- something to say to you, and occasionally, it's important! It's worth
- talking to NPCs more than once, because some will have more than one
- thing to say. Some NPCs also offer further options, such as buying or
- selling items, or quests. (Quests are tasks that you can undertake for
- the NPC. You prove that you have completed the task by returning a
- certain, quest-specific item to the NPC, upon which you will of course
- receive a reward.)
-
- hold - Some items can be used as weapons or tools. These need to be held in
- order to be usable and can be equipped with this command. If you ever
- find yourself in a fight with a monster, you will want to have a weapon
- on you! 'hold none' removes whatever item you currently have equipped.
-
- attack - Some places contain monsters. (In Atlantis, a "monster" is any hostile
- non-playing character.) While some monsters attack you first, you also
- have the choice of attacking them. After all, there may be rich
- treasure in store for the brave adventurer... (Make sure you are
- holding a weapon, though!) When you attack a monster, or vice versa,
- the computer calculates the amount of damage you both take based on
- your various strengths and weapons. Make sure that your health doesn't
- drop too low! If it ever reaches 0, you're dead... (You can check up
- on your current health with the "look me" command. There may be some
- ways in-game of healing yourself - but you'll have to find those out
- for yourself.) Each time you use the "attack" command is equivalent to
- one round of fighting. Eventually, you'll kill the monster, or decide
- that discretion is the better part of valour...
-
- clear - Sometimes, your screen can get rather cluttered up with the output of
- the various commands. With "clear" you delete all text except the place
- description.
-
- archive - This is intended for debugging purposes for games on my server. If
- Atlantis crashes, do the following: Restart Atlantis and reload your
- game. Then, *immediately* execute this command. Finally, send me a
- short bug report with your player name and the command that caused
- the crash. This will help me track down the problem. After that you
- can continue playing.
-
-
- Daniel Vedder
- Last modified 07/01/2018