;;; ;;; Atlantis is a framework for creating multi-user dungeon worlds. ;;; This is the Common Lisp implementation. ;;; ;;; The interpreter file loads an ATL source file and parses it. ;;; ;;; Licensed under the terms of the MIT license ;;; author: Daniel Vedder ;;; date: 09/05/2015 ;;; (defun build-define-command (object-type) "Build a new define command function for the specified object type" #'(lambda (name) (format t "~&Making ~A ~A" (string-downcase (to-string object-type)) name) (funcall (build-symbol "make-" object-type) :name name))) (defmacro defcommand (command-name object-type) `(defun ,command-name (name) (funcall ,(build-define-command object-type) name))) ;;; Syntax for new define commands: ;;; (defcommand <command-name> <created-object>) (defcommand define-place place) (defcommand define-race race) (defcommand define-class character-class) (defcommand define-monster monster) (defcommand define-weapon weapon) (defun start-place (place) (format t "~&Starting place is ~A" place) (setf (world-starting-place *world*) place) NIL) (let ((world-directory NIL) (loaded-files NIL)) (defun load-file (file-name) "Load and interpret an ATL source file or a Lisp extension file" ;; save/load the current working directory (if (null (pathname-directory file-name)) (setf file-name (make-pathname :directory world-directory :name (pathname-name file-name) :type (pathname-type file-name))) (progn (setf world-directory (pathname-directory file-name)) (setf file-name (parse-namestring file-name)))) ;; check if this file has already been loaded (if (member file-name loaded-files :test #'equalp) (return-from load-file) (setf loaded-files (cons file-name loaded-files))) ;; check if this is a Lisp extension file (when (equalp (pathname-type file-name) "lisp") (load file-name) (return-from load-file)) ;; otherwise, parse the ATL file (do* ((line-nr 0 (1+ line-nr)) (source (load-text-file file-name)) (line (nth line-nr source) (nth line-nr source)) (current-object NIL)) ((= line-nr (length source)) NIL) ;; concatenate string arguments spanning several lines (while (= (count-instances #\" line) 1) (incf line-nr) (setf line (concatenate 'string line (nth line-nr source)))) (cond ((zerop (length line)) (when current-object (add-game-object current-object)) (setf current-object NIL)) ((eql (aref line 0) #\;)) ;Comments are ignored ;; interpret a define command ((not (or (eql (aref line 0) #\;) (eql (aref line 0) #\SPACE) (eql (aref line 0) #\TAB))) (setf current-object (funcall (symbol-function (read-from-string line)) ;; this is a kludge to work around a clisp bug (not ;; recognizing the :start keyword in read-from-string) (read-from-string (second (cut-string line (position #\space line))))))) ;; interpret an option command ((or (eql (aref line 0) #\Space) (eql (aref line 0) #\Tab)) (setf line (string-left-trim '(#\Space #\Tab) line)) (set-object-attribute current-object (read-from-string line) (read-from-string (second (cut-string line (position #\space line)))))) (T (format t "~&ERROR: unrecognized syntax on line ~A: '~A'" ;; can't happen (1+ line-nr) line))))))