;;; ;;; Atlantis is a framework for creating multi-user dungeon worlds. ;;; This is the Common Lisp implementation. ;;; ;;; The client module is responsible for the actual user interface presented ;;; to a player. (Warning: this will likely change significantly, currently ;;; I am only implementing a mock-up before I get the networking part working.) ;;; ;;; Licensed under the terms of the MIT license. ;;; author: Daniel Vedder ;;; date: 09/05/2015 ;;; (let ((player NIL)) (defun play-game (&optional player-name) "The main game loop" ;; Initialize the player if necessary (when (null player) (if player-name (setf player (get-game-object 'player player-name)) (error "~&No player name specified!"))) (when (null player) (create-player player-name)))) (defun create-player (player-name) "The user creates a new player" (let ((race NIL) (class NIL) (strength 0) (dexterity 0) (constitution 0) (intelligence 0) (items NIL) (weapons NIL) (character-points NIL)) )) ;; TODO