#!/usr/bin/python3 # # Atlantis is a framework for creating multi-user dungeon worlds. # # Licensed under the terms of the GPLv3 # author: Daniel Vedder # date: 02/05/2015 # VERSION = (0, 0, 3) #release, major revision, minor (git) revision import sys from server import Server from client import Client def print_version(): version_string = str(VERSION[0])+"."+str(VERSION[1])+"."+str(VERSION[2]) print("Atlantis "+version_string) print("Licensed under the terms of the GNU General Public License v3.") def print_help(): help_text = """ Usage: atlantis [options] --help -h Print this help text and exit --version -v Print the version number and exit --server -s Start an Atlantis server --world <file> Use <file> as the world file (implies --server) --client <ip>:<port> Connect as a client to the server at <ip>:<port> By default, atlantis starts a client instance and asks for all necessary input. """ print_version() print(help_text) def main(): if "--version" in sys.argv or "-v" in sys.argv: print_version() elif "--help" in sys.argv or "-h" in sys.argv: print_help() elif "--world" in sys.argv: world_file = sys.argv[sys.argv.index("--world")+1] Server(world_file) elif "--server" in sys.argv or "-s" in sys.argv: Server() elif "--client" in sys.argv: server_address = sys.argv[sys.argv.index("--client")+1] server_ip = server_address[:server_address.find(":")] server_port = server_address[server_address.find(":")+1:] Client(server_ip, server_port) else: Client() if __name__ == "__main__": main()