import * as fs from "fs"; import { GameState, IStateRepository } from "./GameServer"; export class FileStateRepository implements IStateRepository { private file: string; constructor(file: string) { this.file = file; } public loadAllGameStates(): GameState[] { if(!fs.existsSync(this.file)){ fs.writeFileSync(this.file, JSON.stringify([])); return []; } const content = fs.readFileSync(this.file).toString(); return JSON.parse(content); } public saveAllGameStates(states: GameState[]): boolean { fs.writeFileSync(this.file, JSON.stringify(states)); return true; } }