2018-11-18 |
Introduced multithreading.
Daniel Vedder
committed
on 18 Nov 2018
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Started on item-methods.lisp
Daniel Vedder
committed
on 18 Nov 2018
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Made code more OOP
Daniel Vedder
committed
on 18 Nov 2018
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2018-11-17 |
Wrote the (random-move) method.
Daniel Vedder
committed
on 17 Nov 2018
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2018-11-16 |
Added African species, animals are now added to the map.
Daniel Vedder
committed
on 16 Nov 2018
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Added README.md
Daniel Vedder
committed
on 16 Nov 2018
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2018-11-14 |
Major rearrangement, moved all gameplay data to `data.lisp'
Daniel Vedder
committed
on 14 Nov 2018
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2018-11-13 |
Changed project name to Naledi ya Africa
Daniel Vedder
committed
on 13 Nov 2018
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2018-11-12 |
Changed item structs to a CLOS class hierarchy.
Daniel Vedder
committed
on 12 Nov 2018
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2018-11-07 |
Wrote (generate-biomes) and associated functions
Daniel Vedder
committed
on 7 Nov 2018
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2018-11-05 |
Refactored to use the new-* macros
Daniel Vedder
committed
on 5 Nov 2018
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Started on animals.lisp
Daniel Vedder
committed
on 5 Nov 2018
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