History for naledi / world.lisp
2018-11-22
@Daniel Vedder
Implemented client code (but not yet functional)
Daniel Vedder committed on 22 Nov 2018
2018-11-19
@Daniel Vedder
Implemented basic server code, rearranged some code segments.
Daniel Vedder committed on 19 Nov 2018
2018-11-18
@Daniel Vedder
Screen is now regularly updated, even without user input.
Daniel Vedder committed on 18 Nov 2018
@Daniel Vedder
Introduced multithreading.
Daniel Vedder committed on 18 Nov 2018
@Daniel Vedder
Made code more OOP
Daniel Vedder committed on 18 Nov 2018
2018-11-17
@Daniel Vedder
Wrote the (random-move) method.
Daniel Vedder committed on 17 Nov 2018
2018-11-16
@Daniel Vedder
Added African species, animals are now added to the map.
Daniel Vedder committed on 16 Nov 2018
@Daniel Vedder
Added README.md
Daniel Vedder committed on 16 Nov 2018
2018-11-15
@Daniel Vedder
Wrote (break-lines) function in `util.lisp'
Daniel Vedder committed on 15 Nov 2018
2018-11-14
@Daniel Vedder
Major rearrangement, moved all gameplay data to `data.lisp'
Daniel Vedder committed on 14 Nov 2018
2018-11-13
@Daniel Vedder
Nouns with leading vowels now get the correct article.
Daniel Vedder committed on 13 Nov 2018
@Daniel Vedder
Patch description now shown in place panel.
Daniel Vedder committed on 13 Nov 2018
@Daniel Vedder
Fixed feature display bug.
Daniel Vedder committed on 13 Nov 2018
@Daniel Vedder
Changed project name to Naledi ya Africa
Daniel Vedder committed on 13 Nov 2018
@Daniel Vedder
Implemented feature creation and drawing (still buggy).
Daniel Vedder committed on 13 Nov 2018
2018-11-09
@Daniel Vedder
Added messages window
Daniel Vedder committed on 9 Nov 2018
@Daniel Vedder
Added other panels to UI.
Daniel Vedder committed on 9 Nov 2018
2018-11-08
@Daniel Vedder
Fixed scoping issue with *world*
Daniel Vedder committed on 8 Nov 2018
2018-11-07
@Daniel Vedder
Implemented a rudimentary ncurses map interface.
Daniel Vedder committed on 7 Nov 2018
@Daniel Vedder
Some file rearrangements
Daniel Vedder committed on 7 Nov 2018