History for naledi / client / user-interface.lisp
2020-12-13
@Daniel Vedder
Refactored key commands, made network connection more robust
Daniel Vedder committed on 13 Dec 2020
2019-09-06
@Daniel Vedder
Ask for confirmation before quitting
Daniel Vedder committed on 6 Sep 2019
2019-07-17
@Daniel Vedder
Did some research, added comments
Daniel Vedder committed on 17 Jul 2019
2019-06-30
@Daniel Vedder
Worked on user interface
Daniel Vedder committed on 30 Jun 2019
2019-06-24
@Daniel Vedder
Fixed inertia bug
Daniel Vedder committed on 24 Jun 2019
@Daniel Vedder
Players can only execute one action per world update
Daniel Vedder committed on 24 Jun 2019
2019-06-20
@Daniel Vedder
Display inventory in player window
Daniel Vedder committed on 20 Jun 2019
@Daniel Vedder
Fixed animal movement
Daniel Vedder committed on 20 Jun 2019
2019-06-16
@Daniel Vedder
Player information is now displayed in a panel
Daniel Vedder committed on 16 Jun 2019
@Daniel Vedder
Implemented message passing to user from server
Daniel Vedder committed on 16 Jun 2019
2019-06-14
@Daniel Vedder
Implemented inform-user
Daniel Vedder committed on 14 Jun 2019
@Daniel Vedder
Remote login now works
Daniel Vedder committed on 14 Jun 2019
@Daniel Vedder
User can now choose world size
Daniel Vedder committed on 14 Jun 2019
2019-06-10
@Daniel Vedder
Fixed heap exhaustion bug, wrote animal move method
Daniel Vedder committed on 10 Jun 2019
2019-04-11
@Daniel Vedder
Fixed EOF read-line error, map now displayed. ...
Daniel Vedder committed on 11 Apr 2019
2019-02-12
@Daniel Vedder
A bunch of changes that were so long ago I forgot what they do...
Daniel Vedder committed on 12 Feb 2019
2019-01-04
@Daniel Vedder
Getting closer to having a working map again...
Daniel Vedder committed on 4 Jan 2019
@Daniel Vedder
Implemented log levels
Daniel Vedder committed on 4 Jan 2019