2018-11-07 |
Wrote (generate-biomes) and associated functions
Daniel Vedder
committed
on 7 Nov 2018
|
---|---|
2018-11-06 |
Changed some item definitions and other small changes.
Daniel Vedder
committed
on 6 Nov 2018
|
Revamped biomes
Daniel Vedder
committed
on 6 Nov 2018
|
|
2018-11-05 |
Worked on world map creation
Daniel Vedder
committed
on 5 Nov 2018
|
Refactored to use the new-* macros
Daniel Vedder
committed
on 5 Nov 2018
|
|
Started on items.lisp
Daniel Vedder
committed
on 5 Nov 2018
|
|
Started on animals.lisp
Daniel Vedder
committed
on 5 Nov 2018
|
|
Started on biome.lisp
Daniel Vedder
committed
on 5 Nov 2018
|
|
Slimmed down util.lisp
Daniel Vedder
committed
on 5 Nov 2018
|
|
Removed old landscape generation code.
Daniel Vedder
committed
on 5 Nov 2018
|
|
Small changes to diamond.lisp, new landscapes generated.
Daniel Vedder
committed
on 5 Nov 2018
|
|
2018-10-29 |
Implemented diamond algorithm
Daniel Vedder
committed
on 29 Oct 2018
|
Moved output to worlds folder
Daniel Vedder
committed
on 29 Oct 2018
|
|
2018-09-15 |
Added comments and minor adjustments
Daniel Vedder
committed
on 15 Sep 2018
|
2018-09-13 |
Finetuned landscape variables, some bug fixes
Daniel Vedder
committed
on 13 Sep 2018
|
Added R map visualization script.
Daniel Vedder
committed
on 13 Sep 2018
|
|
2018-09-12 |
Wrote (create-peak), fixed some bugs
Daniel Vedder
committed
on 12 Sep 2018
|
2018-09-11 |
Finished (create-stream)
Daniel Vedder
committed
on 11 Sep 2018
|
2018-09-10 |
Wrote first version of (create-stream)
Daniel Vedder
committed
on 10 Sep 2018
|
Wrote more direction utility functions
Daniel Vedder
committed
on 10 Sep 2018
|
|
2018-09-09 |
Wrote direction utility functions
Daniel Vedder
committed
on 9 Sep 2018
|
Wrote (save-topography)
Daniel Vedder
committed
on 9 Sep 2018
|
|
Added license and imported util.lisp
Daniel Vedder
committed
on 9 Sep 2018
|
|
First commit, world matrix is created.
Daniel Vedder
committed
on 9 Sep 2018
|