2018-11-18 |
Started on item-methods.lisp
Daniel Vedder
committed
on 18 Nov 2018
|
---|---|
Made code more OOP
Daniel Vedder
committed
on 18 Nov 2018
|
|
2018-11-17 |
Wrote the (random-move) method.
Daniel Vedder
committed
on 17 Nov 2018
|
2018-11-16 |
Added African species, animals are now added to the map.
Daniel Vedder
committed
on 16 Nov 2018
|
Added README.md
Daniel Vedder
committed
on 16 Nov 2018
|
|
2018-11-15 |
Wrote (break-lines) function in `util.lisp'
Daniel Vedder
committed
on 15 Nov 2018
|
Fixed display bugs
Daniel Vedder
committed
on 15 Nov 2018
|
|
2018-11-14 |
Splash screen is now displayed at game start.
Daniel Vedder
committed
on 14 Nov 2018
|
Major rearrangement, moved all gameplay data to `data.lisp'
Daniel Vedder
committed
on 14 Nov 2018
|
|
2018-11-13 |
Nouns with leading vowels now get the correct article.
Daniel Vedder
committed
on 13 Nov 2018
|
Patch description now shown in place panel.
Daniel Vedder
committed
on 13 Nov 2018
|
|
Worked on items and biomes
Daniel Vedder
committed
on 13 Nov 2018
|
|
Fixed feature display bug.
Daniel Vedder
committed
on 13 Nov 2018
|
|
Created logo
Daniel Vedder
committed
on 13 Nov 2018
|
|
Added TODO file
Daniel Vedder
committed
on 13 Nov 2018
|
|
Changed project name to Naledi ya Africa
Daniel Vedder
committed
on 13 Nov 2018
|
|
Implemented feature creation and drawing (still buggy).
Daniel Vedder
committed
on 13 Nov 2018
|
|
2018-11-12 |
Changed item structs to a CLOS class hierarchy.
Daniel Vedder
committed
on 12 Nov 2018
|
2018-11-10 |
Added player.lisp and the inventory handling functions.
Daniel Vedder
committed
on 10 Nov 2018
|
2018-11-09 |
Added messages window
Daniel Vedder
committed
on 9 Nov 2018
|
Added other panels to UI.
Daniel Vedder
committed
on 9 Nov 2018
|
|
2018-11-08 |
Map interface now reads real game map.
Daniel Vedder
committed
on 8 Nov 2018
|
Fixed scoping issue with *world*
Daniel Vedder
committed
on 8 Nov 2018
|
|
2018-11-07 |
Implemented a rudimentary ncurses map interface.
Daniel Vedder
committed
on 7 Nov 2018
|
Some file rearrangements
Daniel Vedder
committed
on 7 Nov 2018
|
|
Wrote (generate-biomes) and associated functions
Daniel Vedder
committed
on 7 Nov 2018
|
|
2018-11-06 |
Changed some item definitions and other small changes.
Daniel Vedder
committed
on 6 Nov 2018
|
Revamped biomes
Daniel Vedder
committed
on 6 Nov 2018
|
|
2018-11-05 |
Worked on world map creation
Daniel Vedder
committed
on 5 Nov 2018
|
Refactored to use the new-* macros
Daniel Vedder
committed
on 5 Nov 2018
|