2018-11-13 |
Worked on items and biomes
Daniel Vedder
committed
on 13 Nov 2018
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Changed project name to Naledi ya Africa
Daniel Vedder
committed
on 13 Nov 2018
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Implemented feature creation and drawing (still buggy).
Daniel Vedder
committed
on 13 Nov 2018
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2018-11-12 |
Changed item structs to a CLOS class hierarchy.
Daniel Vedder
committed
on 12 Nov 2018
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2018-11-10 |
Added player.lisp and the inventory handling functions.
Daniel Vedder
committed
on 10 Nov 2018
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2018-11-06 |
Changed some item definitions and other small changes.
Daniel Vedder
committed
on 6 Nov 2018
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2018-11-05 |
Refactored to use the new-* macros
Daniel Vedder
committed
on 5 Nov 2018
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Started on items.lisp
Daniel Vedder
committed
on 5 Nov 2018
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