2018-11-05
@Daniel Vedder
Refactored to use the new-* macros
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Started on items.lisp
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Started on animals.lisp
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Started on biome.lisp
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Slimmed down util.lisp
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Removed old landscape generation code.
Daniel Vedder committed on 5 Nov 2018
@Daniel Vedder
Small changes to diamond.lisp, new landscapes generated.
Daniel Vedder committed on 5 Nov 2018
2018-10-29
@Daniel Vedder
Implemented diamond algorithm
Daniel Vedder committed on 29 Oct 2018
@Daniel Vedder
Moved output to worlds folder
Daniel Vedder committed on 29 Oct 2018
2018-09-15
@Daniel Vedder
Added comments and minor adjustments
Daniel Vedder committed on 15 Sep 2018
2018-09-13
@Daniel Vedder
Finetuned landscape variables, some bug fixes
Daniel Vedder committed on 13 Sep 2018
@Daniel Vedder
Added R map visualization script.
Daniel Vedder committed on 13 Sep 2018
2018-09-12
@Daniel Vedder
Wrote (create-peak), fixed some bugs
Daniel Vedder committed on 12 Sep 2018
2018-09-11
@Daniel Vedder
Finished (create-stream)
Daniel Vedder committed on 11 Sep 2018
2018-09-10
@Daniel Vedder
Wrote first version of (create-stream)
Daniel Vedder committed on 10 Sep 2018
@Daniel Vedder
Wrote more direction utility functions
Daniel Vedder committed on 10 Sep 2018
2018-09-09
@Daniel Vedder
Wrote direction utility functions
Daniel Vedder committed on 9 Sep 2018
@Daniel Vedder
Wrote (save-topography)
Daniel Vedder committed on 9 Sep 2018
@Daniel Vedder
Added license and imported util.lisp
Daniel Vedder committed on 9 Sep 2018
@Daniel Vedder
First commit, world matrix is created.
Daniel Vedder committed on 9 Sep 2018