History for atlantis / lisp / ui.lisp
2017-10-21
@Daniel Vedder
Added the Woozle quest.
Daniel Vedder committed on 21 Oct 2017
@Daniel Vedder
Implemented archive command, fixed a bug in 'talk'.
Daniel Vedder committed on 21 Oct 2017
2017-10-20
@Daniel Vedder
Implemented autosaving. ...
Daniel Vedder committed on 20 Oct 2017
2017-10-19
@Daniel Vedder
Added stream current and Floody place description.
Daniel Vedder committed on 19 Oct 2017
@Daniel Vedder
Worked off some more bug fixes.
Daniel Vedder committed on 19 Oct 2017
2017-10-15
@Daniel Vedder
Added Misty Forest descriptions, fixed illegal-character bug.
Daniel Vedder committed on 15 Oct 2017
2017-10-10
@Daniel Vedder
Wrote the HACKING documentation file. ...
Daniel Vedder committed on 10 Oct 2017
2017-10-07
@Daniel Vedder
Added Piglet's and Kanga's houses. ...
Daniel Vedder committed on 7 Oct 2017
2017-10-06
@Daniel Vedder
More refactoring and bug fixes.
Daniel Vedder committed on 6 Oct 2017
@Daniel Vedder
Quite a bit of refactoring in ui.lisp
Daniel Vedder committed on 6 Oct 2017
2017-09-15
@Daniel Vedder
Added fuzzy-match function to guess user input.
Daniel Vedder committed on 15 Sep 2017
@Daniel Vedder
Large expansion to the 100 Acre Wood world. ...
Daniel Vedder committed on 15 Sep 2017
2017-09-11
@Daniel Vedder
Expanded the Rapids location and added the 'ring bellrope' function. ...
Daniel Vedder committed on 11 Sep 2017
@Daniel Vedder
Diked out (magic), worked on (string-from-list). ...
Daniel Vedder committed on 11 Sep 2017
2017-08-10
@Daniel Vedder
Wrote the player manual. ...
Daniel Vedder committed on 10 Aug 2017
2017-08-07
@Daniel Vedder
Some minor bug fixes and adjustments.
Daniel Vedder committed on 7 Aug 2017
2017-07-29
@Daniel Vedder
General code cleanup on the Lisp framework.
Daniel Vedder committed on 29 Jul 2017
@Daniel Vedder
Reorganized ATL files, added Kanga/Roo quests.
Daniel Vedder committed on 29 Jul 2017
2017-07-28
@Daniel Vedder
Added the bee tree location and its functions. ...
Daniel Vedder committed on 28 Jul 2017
2017-07-27
@Daniel Vedder
Implemented monster aggression and multiple NPC 'says'.
Daniel Vedder committed on 27 Jul 2017
@Daniel Vedder
Added a bouncy tigger.
Daniel Vedder committed on 27 Jul 2017
@Daniel Vedder
Added hidden items and 'search' command, fixed 'save' command.
Daniel Vedder committed on 27 Jul 2017
2017-07-25
@Daniel Vedder
Added place commands and the lost-in-the-forest extension function. ...
Daniel Vedder committed on 25 Jul 2017
2017-07-21
@Daniel Vedder
Implemented selling to NPCs, made quests non-repeatable.
Daniel Vedder committed on 21 Jul 2017
2017-07-20
@Daniel Vedder
Added a Lisp extension file to the 100 Acre Wood world.
Daniel Vedder committed on 20 Jul 2017
@Daniel Vedder
Added hooks for places, monsters and npcs.
Daniel Vedder committed on 20 Jul 2017
@Daniel Vedder
Added item commands and hooks.
Daniel Vedder committed on 20 Jul 2017
2017-07-19
@Daniel Vedder
Added the 'fixed' option to game items.
Daniel Vedder committed on 19 Jul 2017
2017-06-26
@Daniel Vedder
Several minor changes, including slots for hooks (to be added later).
Daniel Vedder committed on 26 Jun 2017
2017-06-15
@Daniel Vedder
Saved games are automatically identified, changed 'pickup' command to 'take'.
Daniel Vedder committed on 15 Jun 2017