History for atlantis / lisp / game-objects.lisp
2015-05-21
@Daniel Vedder
Saved a lot of code by writing build-symbol, started on client module.
Daniel Vedder committed on 21 May 2015
2015-05-20
@Daniel Vedder
Parsing an ATL file now actually builds the *world*.
Daniel Vedder committed on 20 May 2015
2015-05-19
@Daniel Vedder
Enabled recursive loading of ATL files, implemented option command behaviour. ...
Daniel Vedder committed on 19 May 2015
2015-05-15
@Daniel Vedder
Expanded interpreter, started on world.
Daniel Vedder committed on 15 May 2015
@Daniel Vedder
Started work on the interpreter. ...
Daniel Vedder committed on 15 May 2015