2017-08-10 |
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2017-08-07 |
Some minor bug fixes and adjustments.
Daniel Vedder
committed
on 7 Aug 2017
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2017-07-29 |
General code cleanup on the Lisp framework.
Daniel Vedder
committed
on 29 Jul 2017
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Reorganized ATL files, added Kanga/Roo quests.
Daniel Vedder
committed
on 29 Jul 2017
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2017-07-28 |
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2017-07-27 |
Implemented monster aggression and multiple NPC 'says'.
Daniel Vedder
committed
on 27 Jul 2017
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Added a bouncy tigger.
Daniel Vedder
committed
on 27 Jul 2017
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Added hidden items and 'search' command, fixed 'save' command.
Daniel Vedder
committed
on 27 Jul 2017
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2017-07-25 |
Added place commands and the lost-in-the-forest extension function.
...
Daniel Vedder
committed
on 25 Jul 2017
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2017-07-21 |
Implemented selling to NPCs, made quests non-repeatable.
Daniel Vedder
committed
on 21 Jul 2017
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2017-07-20 |
Added a Lisp extension file to the 100 Acre Wood world.
Daniel Vedder
committed
on 20 Jul 2017
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Added hooks for places, monsters and npcs.
Daniel Vedder
committed
on 20 Jul 2017
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Added item commands and hooks.
Daniel Vedder
committed
on 20 Jul 2017
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2017-07-19 |
Added the 'fixed' option to game items.
Daniel Vedder
committed
on 19 Jul 2017
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2017-06-26 |
Several minor changes, including slots for hooks (to be added later).
Daniel Vedder
committed
on 26 Jun 2017
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2017-06-15 |
Saved games are automatically identified, changed 'pickup' command to 'take'.
Daniel Vedder
committed
on 15 Jun 2017
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2017-06-09 |
Removed the player creation function and made the start menu more user-friendly.
Daniel Vedder
committed
on 9 Jun 2017
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Diked out character class and race.
Daniel Vedder
committed
on 9 Jun 2017
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2017-06-08 |
Fixed an interpreter bug, started on a larger game adjustment.
Daniel Vedder
committed
on 8 Jun 2017
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2016-01-07 |
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2015-10-27 |
Deleted all the old networking stuff and rearranged the start menu.
Daniel Vedder
committed
on 27 Oct 2015
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Various bugfixes. Last commit before branching out to lisp-minimal.
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Daniel Vedder
committed
on 27 Oct 2015
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2015-07-30 |
Moved night-vision to new player attribute 'abilities'.
Daniel Vedder
committed
on 30 Jul 2015
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2015-07-16 |
Implemented monster spawning. Dead monsters drop their items now.
Daniel Vedder
committed
on 16 Jul 2015
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2015-07-14 |
A large expansion of Lugwey, coupled with some minor bug fixes.
Daniel Vedder
committed
on 14 Jul 2015
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2015-07-13 |
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2015-07-10 |
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Implemented quests. A small feature with a large effect :-)
Daniel Vedder
committed
on 10 Jul 2015
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2015-07-08 |
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Fixed the attack function, some refactoring.
Daniel Vedder
committed
on 8 Jul 2015
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