2015-05-22
@Daniel Vedder
Created an ATL-mode for Emacs and expanded the test world.
Daniel Vedder committed on 22 May 2015
@Daniel Vedder
Wrote create-player (though still buggy)
Daniel Vedder committed on 22 May 2015
2015-05-21
@Daniel Vedder
Saved a lot of code by writing build-symbol, started on client module.
Daniel Vedder committed on 21 May 2015
@Daniel Vedder
Enabled Lisp extension files to be loaded from ATL source file. ...
Daniel Vedder committed on 21 May 2015
2015-05-20
@Daniel Vedder
Added races and character classes, wrote safe-guard against circular imports.
Daniel Vedder committed on 20 May 2015
@Daniel Vedder
Parsing an ATL file now actually builds the *world*.
Daniel Vedder committed on 20 May 2015
2015-05-19
@Daniel Vedder
Merged in master (to obtain Python code), added commandline parameter parsing.
Daniel Vedder committed on 19 May 2015
@Daniel Vedder
Merge branch 'lisp' - updating the master branch. ...
Daniel Vedder committed on 19 May 2015
@Daniel Vedder
Enabled recursive loading of ATL files, implemented option command behaviour. ...
Daniel Vedder committed on 19 May 2015
2015-05-17
@Daniel Vedder
Integrated interpreter.lisp with atlantis.lisp, various bug fixes.
Daniel Vedder committed on 17 May 2015
2015-05-15
@Daniel Vedder
Expanded interpreter, started on world.
Daniel Vedder committed on 15 May 2015
@Daniel Vedder
Started work on the interpreter. ...
Daniel Vedder committed on 15 May 2015
2015-05-14
@Daniel Vedder
Merge branch 'lisp' into master, split off branch 'python'. ...
Daniel Vedder committed on 14 May 2015
@Daniel Vedder
Deleted python directory, preparing for merge into master branch.
Daniel Vedder committed on 14 May 2015
@Daniel Vedder
More work on character.py, preparing for lisp/python merge
Daniel Vedder committed on 14 May 2015
@Daniel Vedder
More work on util.lisp, changed license to MIT.
Daniel Vedder committed on 14 May 2015
2015-05-10
@Daniel Vedder
character.py more or less finished, added item.py
Daniel Vedder committed on 10 May 2015
@Daniel Vedder
Changed the input macro to take any number of input variables
Daniel Vedder committed on 10 May 2015
2015-05-09
@Daniel Vedder
Added CharacterClass and Race classes
Daniel Vedder committed on 9 May 2015
@Daniel Vedder
Further work on atlantis.lisp and util.lisp
Daniel Vedder committed on 9 May 2015
@Daniel Vedder
Expanded player.py, slight other modifications
Daniel Vedder committed on 9 May 2015
@Daniel Vedder
Started on atlantis.lisp, util.lisp
Daniel Vedder committed on 9 May 2015
@Daniel Vedder
First commit to the Lisp branch. ...
Daniel Vedder committed on 9 May 2015
@Daniel Vedder
Minor bug fixes, started on player.py
Daniel Vedder committed on 9 May 2015
2015-05-05
@Daniel Vedder
Merged branches 'applicative' and 'applicative-remodulate'. ...
Daniel Vedder committed on 5 May 2015
@Daniel Vedder
Reorganized the modules, move DefineCommand into new module define.py ...
Daniel Vedder committed on 5 May 2015
@Daniel Vedder
Various bugfixes on the interpreter.
Daniel Vedder committed on 5 May 2015
@Daniel Vedder
Wrote most of the interpreter, need to find bugs now to get it to work.
Daniel Vedder committed on 5 May 2015
@Daniel Vedder
A lot of work on World and the interpreter. ...
Daniel Vedder committed on 5 May 2015
2015-05-03
@Daniel Vedder
Added the banner, wrote interactive starting mode.
Daniel Vedder committed on 3 May 2015